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  <title>Game Gardens Forums</title>
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  <lastBuildDate>Fri, 30 Jul 2010 14:10:50 -0700</lastBuildDate>
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  <item>
    <title>FORUMS MOVED</title>
    <link>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=859</link>
    <description>Howdy all,
I've moved these forums to a Google Group (because keeping mvnForum up to date and dealing with spammers has been too much of a pain in the neck). Head on over to:

http://groups.google.com/group/game-gardens

to join the Google Group! I'll keep these forums around (with everything locked) for archive purposes.

Thanks!</description>
    
    <pubDate>Mon, 21 Jun 2010 23:10:17 -0700</pubDate>
    <category>General Discussion</category>
    <guid>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=859&amp;lastpage=yes</guid>
  </item>

  <item>
    <title>Difficulty building from SVN</title>
    <link>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=853</link>
    <description>Hi there, I'm trying to build the Game Gardens source from the svn repo.  I initially had some trouble building samskivert and depot due to a missing google-collect.jar, which I fixed by copying gardens/lib/*.jar into projects/{samskivert,depot}/dist/lib .  I'm not convinced that was the correct solution, but it at least advanced me through the build a bit.  Now I'm running into what appears to ...</description>
    
    <pubDate>Sun, 25 Apr 2010 02:54:46 -0700</pubDate>
    <category>Tutorials and Help</category>
    <guid>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=853&amp;lastpage=yes</guid>
  </item>

  <item>
    <title>which entity is responsible to create the DObject?</title>
    <link>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=817</link>
    <description>I downloaded the three core frameworks Narya, Nenya, Vilya and I'm reading the overview.html included in the Narya presents package, in the &quot;creating an object&quot; section I found something  reads below

[quote]Generally, some entity on the server will choose to create a new instance of a distributed object. Rather than simply instantiate the object directly, one must create the object ...</description>
    
    <pubDate>Fri, 12 Feb 2010 15:49:21 -0800</pubDate>
    <category>Game Development</category>
    <guid>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=817&amp;lastpage=yes</guid>
  </item>

  <item>
    <title>what does the bureau do?</title>
    <link>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=816</link>
    <description>Can someone tell me what does the bureau package do? The bureau package is included in the Narya framework. I saw a lot of introdutions and discussions about the other two packages namely presents and crowd but I never saw any about the other one bureau. 

From the source, I can only notice the bureau is kind of service and has something to do with 'agent' stuffs but I just can't figure it out ...</description>
    
    <pubDate>Fri, 12 Feb 2010 08:39:28 -0800</pubDate>
    <category>Game Development</category>
    <guid>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=816&amp;lastpage=yes</guid>
  </item>

  <item>
    <title>where is everyone who plays Acrophobia???????</title>
    <link>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=469</link>
    <description>It looks like this web site has nobody who wants to come and play acrophobia??? i have to say that when Uproar/Iwon had it, I had a blast playing with all of the bunny fuzz members!!!! cant find 1 person here who wants to play tho...... i wonder why????</description>
    
    <pubDate>Wed, 21 Nov 2007 21:19:07 -0800</pubDate>
    <category>General Discussion</category>
    <guid>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=469&amp;lastpage=yes</guid>
  </item>

  <item>
    <title>Removed Original Drinking from Game Gardens</title>
    <link>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=807</link>
    <description>It's clear that Three Rings doesn't want this around, given that Ceph apparently forum-banned me in response to my post [url=http://forums.puzzlepirates.com/community/mvnforum/viewthread?p=2080944#2080944]here[/url]  offering to restore original drinking on YPP.

Forgive me for offering to contribute to your community.  It shan't happen again.</description>
    
    <pubDate>Wed, 06 Jan 2010 09:21:25 -0800</pubDate>
    <category>General Discussion</category>
    <guid>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=807&amp;lastpage=yes</guid>
  </item>

  <item>
    <title>tutorial help</title>
    <link>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=804</link>
    <description>In Step 2. Define the Shared Game State (http://wiki.gamegardens.com/Reversi_Game_State)
ant gendobj met an error

Buildfile: build.xml

genservice:

BUILD FAILED
G:\game-gardens\games\lib\game-incl.xml:38: taskdef class com.threerings.presents.tools.GenServiceTask cannot be found

Total time: 0 seconds

I wonder where to find the com.threerings.presents.tools.GenServiceTask, 
it ...</description>
    
    <pubDate>Mon, 28 Dec 2009 06:08:34 -0800</pubDate>
    <category>Tutorials and Help</category>
    <guid>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=804&amp;lastpage=yes</guid>
  </item>

  <item>
    <title>Why did this forum reset?</title>
    <link>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=805</link>
    <description>Posts between Dec 5 and Dec 28 disappeared.</description>
    
    <pubDate>Mon, 28 Dec 2009 18:46:46 -0800</pubDate>
    <category>Bugs!</category>
    <guid>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=805&amp;lastpage=yes</guid>
  </item>

  <item>
    <title>Sequential AI</title>
    <link>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=797</link>
    <description>I implemented an AI for my game by placing a call in TurnGameManager's turnDidStart function.  The problem is that it doesn't update the Dobj for the turn that just finished until the AI is finished making its move, so if I try to include any sort of animation of piece movement, it looks like the turns happen simultaneously.  How would I go about making them happen sequentially?  Is there a ...</description>
    
    <pubDate>Tue, 01 Dec 2009 00:10:05 -0800</pubDate>
    <category>Game Development</category>
    <guid>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=797&amp;lastpage=yes</guid>
  </item>

  <item>
    <title>Holy crap I actually like Knight Fight</title>
    <link>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=796</link>
    <description>This is remarkable because I am the person who wrote it.  I thought I would come back and play it and think it was cute but stupid and feel a little badly about the time I spent writing it.  Instead I enjoyed it!  It is still very stupid in some ways, mind you, but I had fun playing it!</description>
    
    <pubDate>Fri, 27 Nov 2009 01:07:30 -0800</pubDate>
    <category>Game Design</category>
    <guid>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=796&amp;lastpage=yes</guid>
  </item>

  <item>
    <title>Picking the wrong Java</title>
    <link>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=792</link>
    <description>Another problem I had when I tried to actually play my game is that I couldn't enter the game from the lobby, similar to what the Haddock and BNav people were complaining about in past threads.  The other person always could get in, though, so I figured it was likely a problem on my end.  With the help of some very patient friends and some mostly-random tweaking, I figured out that the problem ...</description>
    
    <pubDate>Fri, 13 Nov 2009 22:05:39 -0800</pubDate>
    <category>Bugs!</category>
    <guid>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=792&amp;lastpage=yes</guid>
  </item>

  <item>
    <title>Messages</title>
    <link>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=790</link>
    <description>So, I got my game in a playable state and uploaded it to http://www.gamegardens.com/gardens/view_game.wm?gameid=134.  If you actually try to start the game from Game Gardens, though, the messages in the lobby are all m.something.  Everything shows up as expected (the messages are those from the properties file) from the test runs on my own machine, and the final jar file seems to be in order, as ...</description>
    
    <pubDate>Thu, 12 Nov 2009 22:56:07 -0800</pubDate>
    <category>Bugs!</category>
    <guid>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=790&amp;lastpage=yes</guid>
  </item>

  <item>
    <title>Acrophobia rooms...and more</title>
    <link>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=138</link>
    <description>It would really be nice for a couple of changes to be made to acrophobia rooms. 

1. Instead of a number, post the creators name on the table.
2. Make games start with a start button that only the creator of the table can press.(Helps with large numbers of people)
3. Expand the letter boxes so all can be seen. The first letter of the 7 letter acro is cut in half.

Thanks, and great job on ...</description>
    
    <pubDate>Tue, 15 Nov 2005 20:17:03 -0800</pubDate>
    <category>Game Design</category>
    <guid>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=138&amp;lastpage=yes</guid>
  </item>

  <item>
    <title>Big 2 Game</title>
    <link>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=481</link>
    <description>When I create a table, it works but the card's are messed up. They are in order, but some cards are hidden. Lobby's fine, bot's fine, it's just the card display that's weird.</description>
    
    <pubDate>Sun, 23 Dec 2007 06:01:10 -0800</pubDate>
    <category>Bugs!</category>
    <guid>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=481&amp;lastpage=yes</guid>
  </item>

  <item>
    <title>Missing &quot;viewtest&quot; in game-incl.xml</title>
    <link>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=685</link>
    <description>I was running through the Reversi tutorial and got stopped cold when it came time to run &quot;ant viewtest&quot; - it informed me that 'Target &quot;viewtest&quot; does not exist in the project &quot;reversi&quot;.' Hunting around, I figured out that the ant commands were directed at game-incl.xml, which seems to be lacking a &quot;viewtest&quot; of any sort. I had downloaded game-gardens.zip ...</description>
    
    <pubDate>Sun, 26 Oct 2008 18:28:30 -0700</pubDate>
    <category>Tutorials and Help</category>
    <guid>http://www.gamegardens.com/discussion/mvnforum/viewthread?thread=685&amp;lastpage=yes</guid>
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